New patch brings RAGE up to speed

In case you’d still been avoiding RAGE on PC after the somewhat performance-wrecking glitches and bugs that appeared on launch, it might be time to give it another go. Bethesda and Steam have worked together to rush out a pretty hefty patch, which will work together with the latest NVIDIA and AMD/ATI drivers to hopefully grant you a more enjoyable gameplay experience.

[img_big]center,1168,2011-08-24/1388shot00684.jpg,He’s particularly upset at poor texture loading.[/img_big]

The full changelog is available via Steam, but we’ve got just the best bits for you (it really does get pretty murky in the middle there).

One of the major changes this time around is that you can actually knock the graphical settings down, making RAGE less taxing on your PC and – hopefully – less of a drama to animate.

Bethesda points out the following list of fixes:

  • Implemented workaround for AMD driver crash right after intro cinematic on Win 7 32-bit systems.
  • Disabled UBOs because they are causing animation issues with AMD drivers.
  • Don’t allow swap-tear to be enabled on AMD while the extension is not exposed because it may crash.
  • Support for new video settings: “texture cache”, “vsync” and “anisotropic filter”
  • Automatically adjust vt_maxPPF based on the number of available cores.
  • Improved performance for SLI cards when GPU transcode is enabled.
  • Fix for GPU Transcoding option being disabled after exiting gameplay.
  • Added safe mode to restore video settings to default values.
  • Allow g_fov to be changed from the RAGE launch options in Steam.
  • Server now forwards text chat from clients to all other clients while in-game.

The patch is out now via Steam, and hopefully will fix most of the major issues people are experiencing with RAGE. Sure, some of these should maybe have been fixed before release, but hey. At least they’re out now, right?

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