Whether or not the reveal was always planned for today, or if it’s an automatic reaction to the weekend’s apparent leak, now it’s official. EA has paired up with Starbreeze Studios, and they’ve been working together on a reboot of Peter Molyneux’s classic, Syndicate.
Quick, everybody act surprised!
Over the weekend, a Swedish gamer spotted information about the game – hidden in plain sight on EA‘s own Origin store. While that was quickly taken down, it looks like the move might have forced the publisher’s hand, prompting a big reveal in the middle of the night.
Mikael Nermark is CEO of Starbreeze Studios, and he’s understated in his emotions when it comes to the project that has been kept so tightly under wraps for more than two years:
We are excited to finally reveal what we’ve been working on the past couple years. It’s been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate.
…and yes, you read right. First person shooter.
After all this time, you’d expect that gamers would be happy with the revelations – but, alas – those three fateful words have caused quite a stir among the retro community who were hoping for a return to the original’s tactical gameplay.
Jeff Gamon, EA Partners Executive Producer explains the move:
Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic.
Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.
But let’s see what’s in store from the new project in development at Starbreeze, shall we:
The year is 2069 and the world has been broken up into regions, each one controlled by a massive Syndicate – a sort of mega-copropration. People have been given neural chip implants to bypass clumsy devices, now able to control technology and access data merely by thinking about it. Each Syndicate offers advancements in fields like housing, banking, insurance, medicine and entertainment, and even jobs and education. Of course, it’s a double-edged sword, and the humans who signed up to be “chipped” also signed their lives – and their minds – over to the Syndicate.
In order to keep the peace (or whatever passes as ‘peace’ these days), each Syndicate hosts bio-engineered, chip-augmented enforcers, known as Agents. And this is where you come in.
In Syndicate, you play as Miles Kilo, the latest prototype created by Eurocorp. As you may expect, it’s not all sunshine and roses, as Kilo embarks on a “brutal action adventure” full of revenge, corruption and other such wholesome activities.
- Chip Enhanced Gameplay: Slow down time, see through walls, and breach your enemy and everything digital in the world with Dart vision – A neural DART6 chip implant that allows you to interface directly with the Dataverse.
- 4-Player Online Co-op: Assemble your Syndicate for global domination. A 4-player, online co-op experience like no other, with chip enhanced gameplay and 9 missions re-imagined from the original Syndicate.
- Visceral FPS Experience: Utilize an upgradable arsenal of futuristic weapons, armor and gear to annihilate your enemies and harvest their chip technology for personal advancement and sinister corporate greed.
- Sci-Fi Fiction: Immerse yourself in the world of Syndicate 2069, with a world-class sci-fi story experience, written by bestselling author Richard Morgan.
The reboot of Syndicate is headed our way on PC, PS3 and Xbox 360, expected to arrive sometime in early 2012.
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