PC From Dust will not require always-on internet

With the news that Driver: San Francisco would be using Ubisoft‘s much-maligned always-on DRM, PC gamers around the world were a little concerned that the blight would spread to the company’s other upcoming titles.

While we can’t speak for everything, obviously, we can confirm that From Dust, the “spiritual heir to Populous, will not use that method of copy protection.

[img_big]center,2372,2010-11-18/FROM_DUST_S_004_WaterSphere.jpg,From Dust[/img_big]

…quite what method it will use is unknown at this stage – the game’s Steam listing says that it will make use of an “Ubisoft Online Service” when it comes to DRM, and nobody seems quite sure what that is.

In comparison, Driver: San Fran‘s listing spells it out: “Ubisoft requires a permanent Internet connection to play this video game at all times.”

Obviously, confusion abounds.
[surl=http://www.vg247.com/2011/07/28/trouble-brewing-from-dust-pc-version-to-use-ubisoft-online-service-drm/]VG247[/surl] managed to extract a simple statement from an Ubisoft spokesperson, who explained:

From Dust will not require a permanent online connection to play in single-player mode.

On one hand, good!
On the other – what, then, is “Ubisoft Online Service”?

[img_big]center,2372,2010-11-18/FROM_DUST_S_002_Island.jpg,From Dust[/img_big]

From Dust was released this week as part of the Xbox Live Summer of Arcade promotion, with the PC version also scheduled for release around this time. However, unforeseen circumstances have catapulted it back into mid-August, so you’ll have to wait a little while longer to play God. (Still not as long as PlayStation 3 fans, who’ll be waiting until some time in 2012. Sorry.)


This story was featured in Episode 24, Season 2 of playerattack News:

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