Over the past 12 months, gamers have followed the ups and downs of the game in development, given sneak peeks into the process. Frequent blog posts kept everybody updated with news on art direction, the game’s soundtrack and how everything was progressing.
[img_big]center,7354,2011-04-21/Barrett_and_Sea_bmp_jpgcopy.jpg,Mega Man Legends 3 Project[/img_big]
Elements of the game were crowd-sourced through the game’s Dev Room, where competitions were run to encourage involvement and creativity among fans.
From the other side of the world, from the other side of a computer, gamers around the world felt like they were a part of the development.
Now though, the project has given gamers genuine insight into the not-so-warm and fuzzy side of the industry, as Capcom reveals Mega Man Legends 3 does not meet required criteria for a retail release, meaning the game has been axed.
It’s been a rocky year for the Project – Mega Man creator Keiji Inafune left Capcom in November 2010, but the team promised to continue working on Legends 3. Then everything went very quiet following the March 2011 earthquake and tsunami that hit Japan. April, however, saw the developer blog start up again, announcing the project would be restarted, and that an early version of the game would be included with the 3DS eShop when it launched.
Unfortunately, the Prototype never made that deadline – and today, we’ve been told that it will never make it to the eShop, as Capcom will not release either the Prototype or the full game.
[img_big]center,7354,2011-04-21/Servbot_Jamboree.png,Mega Man Legends 3 Project[/img_big]
The entertaining, informative [surl=http://www.capcom-unity.com/devroom]Mega Man Legends Developer Room[/surl] will also be closed down, while the North American version (and its forums) will remain open “indefinitely”.
A statement from Capcom suggests this was not an easy decision to make:
We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.
We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.
[img_big]center,7354,2011-04-21/Donner_Wels_Strikes_bmp_jpgcopy.jpg,Mega Man Legends 3 Project[/img_big]
The [surl=http://www.capcom-unity.com/gregaman/blog/2011/07/18/a_message_from_capcom]Capcom Unity[/surl] blog also features a FAQ on the topic, which aims to tie up any remaining loose ends. The first question is perhaps the most telling.
Q: Are there plans to restart the Mega Man Legends 3 Project in the future?
A: Currently there are none.
Q.Is the cancellation of MML3 related to the departure of Inafune-san?
A. The cancellation of the MML3 project is in no way related to Inafune-san leaving the company.
Q. This is the second Mega Man game cancelled this year, what does this mean for the future of the Mega Man Franchise?
A. Mega Man is still an important franchise within Capcom’s portfolio and we will continue to pursue opportunities to create new titles in the series.
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