Pinch Me: Duke Nukem Forever goes gold

Words I never thought I’d say: Ladies and Gentlemen, Duke Nukem Forever has gone gold. Fifteen years after it was first announced, this is Really Happening.

Duke Nukem Forever - Australian PC Box Art

Australian PC Box Art

The game is now officially “finished”, and is well on its way for its June 10th international release (June 14th, in North America), for PC, PS3 and Xbox 360.

Don’t forget, if you pre-order the game in the next two weeks, you will be among the first in the world to try out this “legendary piece of gaming history”, receiving demo access as part of the First Access Club. The demo launches on all three platforms on June 3, giving you one week to try out the Duke before the game properly lands.

Christoph Hartmann, president of publishers 2K Games seems as surprised as we are:

“Duke Nukem Forever is the game that was once thought to be unshipppable, and yet here we are, on the precipice of history.

“Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality.”

Even though it’s been a decade-and-a-half in the making, Duke Nukem Forever is still respectful of its roots. The initial, inspired group of developers at 3D Realms are still involved in the project, with designers, artists and programmers still lending their skills to the almighty Duke.

[img_big]center,72,2011-05-10/Behind_Your_Back.jpg,Duke Nukem Forever[/img_big]

George Broussard is creative director at 3D Realms, and this is a major milestone for him.

“Duke Nukem Forever and its journey to store shelves is legendary.

“It’s an epic tale of four game development studios that banded together and did the unthinkable and shipped the unshippable. When you play this game you will be reminded of that epic journey at every turn and in every small detail of the game. The character, attitude, interactivity, gameplay and political incorrectness combine to make a Duke Nukem game a unique gaming experience. In the timeless words of Duke Nukem it’s finally time to ‘Come Get Some’. Come be a part of gaming history.”

The end result – this piece of history – is labelled the “video game equivalent of a Hollywood summer blockbuster”. High-octane action stars the legendary alien slaying Duke, bringing gamers back to a simpler time, a happier time, where the humour was filthy, the action was bone-rattlin’ and the one-liners were killer.

[img_big]center,72,2011-05-10/Gonna_Stomp_You.jpg,*squish*[/img_big]

Randy Pitchford is seen by many as Duke’s saviour at new developers Gearbox Software:

“Always bet on Duke, I did!

“I bet on all of the developers who have ever been a part of this legendary project and I bet that none of us want to live in a world without the Duke. I’ve played the final game and it is an incredible experience – a once-in-a-lifetime opus of interactive entertainment that reminds me once again why Duke Nukem is our King. The developers of Duke Nukem Forever at 3D Realms, Triptych, Piranha and finally at Gearbox deserve our thanks and respect for never giving up and have truly shown us that they have balls of steel!”


This story was featured in Episode 16, Season 2 of playerattack News:

playerattack News is a once-a-week wrap up of the biggest news to hit the pages of playerattack. If you’d like to subscribe, you can do that via RSS feed, through iTunes, or if you’d prefer, subscribe to our YouTube channel.

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