Job cuts hit THQ, too

…and it’s not just Sony who are suffering the end-of-March woes. THQ has also confirmed more than 30 employees have been laid off this week. The job cuts hit both Kaos Studios, who recently shipped controversial FPS Homefront, and Red Faction developer Volition.

These cuts are somewhat more expected (though not necessarily more palatable). Numbers at Kaos are down to around 70, after 17 workers were let go. This follows the successful launch of Homefront, as THQ explain this is a standard downsize.


A statement from the publisher reads, in part:

“Kaos has a dedicated team in place that will continue to support Homefront with an ongoing, robust DLC and content plan, as well as working on pre-production for future games.

“We have made changes to ensure that the team size aligns to the current stages of internal product development.”

The publisher is also offering former employees “outplacement assistance”, to help them find new jobs in the industry.

The situation sounds fairly similar at Volition, too:

“We must adjust our workforce to fit the studio’s current needs, which is a relatively common occurrence in the game development industry.”

[img_big]center,4702,2011-01-24/grunt.jpg,Red Faction: Armageddon[/img_big]

THQ are quick to reassure gamers that the recent job cuts are “not expected” to affect any current or future titles in development at the studio. This is particularly good news, as Volition is one of THQ‘s biggest internal studios. Home to a number of best-selling franchises, developers are currently at work on the new games for both Red Faction and Saints Row – as well as the fabled Guillermo Del Toro collaboration, Insane.

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