Warner Bros. makes an Unreal agreement

It’s already powered both Batman: Arkham Asylum and Batman: Arkham City, and been put to work on the HD fatalities in Mortal Kombat, but Warner Bros Interactive Entertainment have made their love for the Unreal Engine official. The company has signed on the dotted line, confirming that the engine will be available for all WB games until 2014.

[img_big]center,6858,2011-02-16/063_Sniper.jpg,Batman: Arkham City[/img_big]

In fact, it will be the exclusive game engine used by Rocksteady Studios (Batman) and NetherRealm Studios (Mortal Kombat). This bodes quite well for future releases, and WBIE‘s Senior Vice President of Production and Development, Samantha Ryan, is a bit chuffed:

“Unreal Engine 3 is one of the leading development tools available for today’s creative teams and it is a perfect fit for both NetherRealm and Rocksteady.

“Mortal Kombat and Batman: Arkham City use the engine’s state-of-the-art capabilities to provide the important foundation in bringing gamers the experience they are looking for.”

[img_big]center,3762,2010-11-19/MK9_360_Cage-KickScorpion-LivingForest_Hi.jpg,Mortal Kombat[/img_big]

Epic Games, who developed the engine, is pretty pleased, too, as Vice President Mark Rein explains:

“We’re very excited that the talented production teams at NetherRealm and Rocksteady will continue to make Unreal Engine 3 their exclusive core technology for the next few years to create the exceptional titles they are so known for

“We look forward to seeing how the engine will contribute to the upcoming games from these teams and potentially other Warner teams and external developers who develop or publish with Warner.”

Both development studios are hard at work putting the final touches on their collective Next Big Things: Batman: Arkham City and Mortal Kombat. Let’s see what they come up with next…

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