No numbers have been discussed, but online Xbox 360 leaderboards have shown roughly 74,000 players, so that should give you an idea. The game is currently being promoted all over the Xbox Live dashboard as part of the House Party promotion, which should be giving the indie title a nice sales boost, too.
[img_big]center,6627,2011-03-15/E3-crypt-depth.jpg,Torchlight: Crypt Death[/img_big]
Runic president Travis Baldree says:
“We’re very excited to bring Torchlight to the 360, and have been really gratified by the positive reaction. It’s affirming to know that console players love this genre as much as we do. We think the experience translates pretty well to the couch.”
We’re not sure quite how many copies the game has sold, but as of August last year (well before the XBLA iteration), company CEO Max Schaefer announced they’d moved “well over” 600,000 copies – so we’re guessing that number is significantly higher these days.
Described as a Diablo-esque action RPG, Torchlight was created by former Blizzard staffers who recognise what works in the hack ‘n’ slash department. They’re now hard at work on Torchlight II for PC, which is a multiplayer sequel due in “July” – and there’s a Torchlight MMO in the works as well – so you should have no excuse for not checking this one out on your preferred platform.
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