Want to spice up your weekend with a free deathmatch shooter for Windows and Linux? Look no further than Alien Arena 2011, which has just been bumped up to version 7.51.
The goal of Alien Arena was to create the perfect marriage between Quake and Unreal Tournament, between retro sci-fi and futuristic tech, and between casual gamer and advanced expert, and wrap it up in a package with quality that could rival that of commercial games.
The improvements this time around include:
- Extensive rewrite of bsp surface rendering for a massive performance increase.
- Complete rewrite of vertex buffer object code.
- Complete rewrite of post process effects.
- Improvements to shadow mapping for dynamic shadows.
- Variety of graphical updates and bugfixes.
- Three new/revamped levels.
- Added downloading of iqm meshes.
What that really means is some “major optimisation” behind the scenes, and the game’s CRX engine is now one of the fastest rendering idtech-based open sourced engines used today. There’s also the usual bug fixes, new effects and some new content, just to keep things interesting.