Petroglyph invite you to the Rise of Immortals

Petroglyph Games have just taken the wraps off of their new one – Rise of Immortals. Set 300 years after the events of Guardians of Graxia, it’s their free-to-play take on the Multiplayer Online Battle Arena genre, and brings a few extra bits and pieces to the table (we’re not just talking about the soundtrack by Frank Klepacki, either!).

Rise of Immortals takes all the usual action-strategy gameplay we expect from traditional MOBA titles, and throws in some new features, including persistent character progression (believed to be a first for the genre!). The account-based leveling system is gone. Instead, the Immortals can advance through a “diverse, persistent skill tree”, where you can customise their abilities the way you want.

Features of Rise of Immortals:

  • 12 unique Immortals at launch with additional Immortals released on a regular basis
  • Persistent per-Immortal level progression and skill trees
  • Persistent artifacts for stat enhancements
  • Player versus Environment instances with collectable items
  • Player versus Player instances with up to 5v5 multiplayer
  • Persistent experience and leveling in both PvP and PvE instances
  • Collectible pets for combat and vanity
  • Account and Immortal statistics tracking
  • Player hub instances for socialization

There’s also an all-new social hub that means you can show off your Immortals, browse leaderboards, manage your friend and guild lists, and chat amongst yourselves. PvE scenarios are available to help you learn about the game and find your feet before taking on online PvP against real people.

[img_big]center,7550,2011-02-22/riseofimmortals_01.jpg,(as always, the Lady Immortals are impeccably dressed for battle)[/img_big]

Steve Wetherill, executive producer of Rise of Immortals for Petroglyph explains:

“Many people at Petroglyph are huge fans of MOBA gameplay, so developing Rise of Immortals was truly a passion project for the studio. We recognize that there can be a high barrier to entry in current MOBA games on the market, and we wanted to expand the genre with a title that offers new features that will appeal both to current fans, as well as those who are new to this type of game.”

…so – want in? To celebrate today’s grand unveiling, Petroglyph have also announced the game’s closed beta test isn’t that far away. Head to the game’s [surl=]official website[/surl] to learn more and to sign up!

The game itself – which is a PC exclusive – will launch a little later in 2011.

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