Nobody’s really sure just what Starbreeze AB are currently working on, but today we might have found out a little bit more about it. The Swedish developer today revealed that it’s signed a multi-year, studio-wide license agreement to use the Unreal Engine 3, on all platforms that it supports.
Whether or not it will be used on the developer’s top secret project remains to be seen.
“We evaluated several game engines in the market and came to the conclusion that Unreal Engine 3 is the solution that best fits our needs. We were particularly impressed by the tool chain, which facilitates rapid iteration and high productivity for our team.”
The creators of The Darkness have handed over sequel duty to Digital Extremes, and are now rumoured to be working on Electronic Arts‘ reboot of the Syndicate franchise. If that’s the case, then this is promising news indeed.
Mark Rein, vice president of Epic Games is also a bit pleased:
“Starbreeze has proven to be a talented developer of games based on popular properties as well as those based on their own worlds. With this team now armed with all Unreal Engine 3 has to offer, players will get their hands on the newest creative visions thanks to Starbreeze using our state-of-the-art game engine tools and technology.”
Starbreeze cancelled a Jason Bourne tie-in title in early 2010, and have been working solely on the mysterious Project RedLime ever since. Back in 2008, EA announced that the company was working together with the developer to “reinvent a classic EA franchise” – games fans put two and two togethre and came up with classic cyberpunk title Syndicate, which we haven’t seen since 1996.
The fruits of their labour will be on show at this year’s GDC in San Francisco, held in just a couple of weeks.