2011 Indie Game Challenge finalists announced

While the AAA games got their day in the sun yesterday, today the 2011 Indie Game Challenge finalists have been named. These are the top twelve independently-developed games released in the past year – and the best one will snag a nifty $100,000, which should come in very handy.

And it’s not just the developers that can win, here. If you – the gamer – votes for your favourite, you’ll be entered into a draw to win a trip to Los Angeles, a wallet full of spending money and the chance to hang out at G4.

The winners – both of the Indie Game Challenge and of the public vote – will be announced February 11, at this year’s D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit.

Indie Game Challenge

That time of year again!

Professional Category
Vanessa Saint-Pierre Delacroix And Her Nightmare (Bad Pilcrow)
Fortix 2 (Nemesys Games)
Limbo (Playdead)
Monaco (Pocketwatch Games)
Spirits (Spaces of Play)
Confetti Carnival (SpikySnail Games)

Non-Professional Category
Hazard: The Journey of Life (Alexander Bruce)
Solace (One Man Down)
Subsonic (Team Height Advantage)
Inertia (Team Hermes)
Q.U.B.E. (Toxic Games)
Symon (ZZZ Games)

…if you’re a fan of indie gaming (and if you’re not, why not?), then you may be interested to know that some of these nominees are also up for awards at the 2011 IGF Awards.

Confetti Carnival is up for Technical Excellence.
Hazard: The Journey of Life is a finalist for the Nuovo Award, as well as an honourable mention for Technical Excellence.
Spirits won an honourable mention for Best Mobile Game.

And then there’s the fact that Monaco and Limbo won big at last year’s IGF awards.

So, really, this is the best of the bunch – and it was a pretty good bunch to start off with. Voting has opened now, but you’ve still got a little while to check all the games out yourself, and it’ll be well worth your time if you do. I promise.

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