Emily Ridgway is an Australian music director, sound designer and writer who recently worked on both Brütal Legend and BioShock. She specialises in making games sound unique and awesome, and playerattack caught up with her at GCAP 2010 for a quick chat and to find out what she’s up to next, both with Double Fine and with her new business – Emily Industries.
For a bit more about those Double Fine projects, we also managed to grab project lead Nathan Martz while we were all in the same city – and we’ll have that interview for you shortly.