The Daily Stash

We scour the net for the Daily Stash, our daily roundup of game bits and pieces. Click through for more about:

Looking good: Screenshots and new media
Fallout: New Vegas screens are jaw-droppingly ace.
Battlefield: Bad Company 2 media accompanies the game’s new map pack.
Kingdom Heroes screens show off in-game PvP.
Moonbase Alpha video is powered by Unreal 3.
Dungeons & Dragons Online screens depict final Phiarlan Carnival quest.

A casual affair: For the less hardcore.
Fault Line has you folding space for Fun and Profit.

Interesting… Assorted bits and pieces
Massive Street Fighter IV Relationship Visual Guide …is in Japanese.

Independently Released: Often better than AAA
DIYgamer podcast is back, with a new theme song!

In Development: Games in progress
Dragon Age 2 details revealed, potentially on-shelf February next year.
Telltale want your help with their Back To The Future game.
Studio Ghibli co-authored Ni no Kuni coming to the West, but we’re not sure when.
Can you guess Irrational’s next game?
Mafia II PC specs revealed, and they’re not too scary.
Castlevania: Harmony of Despair dated for Xbox Live Arcade release.
Deep Black is coming to Xbox 360, PS3, via 505 Games.

Not just for calls: iPhone updates, games and releases
OpenFeint is coming to Android “later this summer”.

Console yourselves: PlayStation, Xbox 360, Wii
“Rumble is rudimentary”, as Microsoft’s Kudo Tsunoda explains.
Nintendo explain that the 3DS is ‘tricky’ to market, people are unsurprised.

In good company: Business news
Firaxis confirms layoffs, just before Civ V is released.
Sony studio boss ‘saddened’ by Insomniac’s platform shift, despite seeing it coming.

Comedic Value: Laughter is the best medicine, etc
If games had a super easy mode, as interpreted by CollegeHumor.
Super Mario Bros. Leftovers (I laughed so hard I woke up the dog.)

MMO to love: Massively Multiplayer Online details
MMO Roundup: Massively’s week in review.
Star Wars: The Old Republic has pretty good combat AI, according to DarthHater.
Final Fantasy XIV’s crafters and harvesters are spotlighted.
Guild Wars 2 wants to make death fun – who doesn’t, really?
CCP explains Tyrannis performance tweaks, going into some impressive technical detail.
Dungeons & Dragons Online introduces guild leaderboard, with a few teething problems.

Developmentally Challenged: The dev perspective
Final Fantasy XIV is delayed on PS3 due to technical concerns.
Assassin’s Creed may take a year off, if Ubisoft Associate Producer Jean-Francois Boivin is to be believed.
Dragon Age is more globally successful than Mass Effect, believe it or not.
Hideo Kojima discusses Metal Gear on the 3DS, plans for release, and his new ‘taboo’ project.

In the Cloud: Taking computing to the next level
OnLive Tested – it’s playable (with a 10-frame delay), but not great.

A little light reading: Books about games or the industry
Jim Rossignol’s This Gaming Life now available online for free!

Buy me this: For the gamer who has everything
McFarlane Toys reveal their Halo: Reach lineup, drool.
M. Bison statue, it’s psychotically good.

Art in games: Real paintings, sometimes.
Captured Metroids!
Batman vs. Donkey Kong!
Monster Hunter fan-art. Tons of it.

Mark your calendars: Events, announcements…
Project Mercury will debut at San Diego Comic-Con (that’s the newie from 38 Studios).
Comic-Con’s Day One Schedule is packed with games.
GDC Europe adds Kinect, BioWare, iPhone talks, for August 16-18.

Is Borderlands getting a GOTY edition?


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