Civil War Battles: Campaign Shiloh

Civil War Battles: Campaign Shiloh

  • Platform: PC
  • Publisher:
  • Developer: John Tiller
  • Genre: Strategy, Turn-based

  • It is 1862. The Eastern theater of the American Civil War is deadlocked. But a mobile campaign is being fought in the West. Union General Ulysses S. Grant is fighting his way down the Mississippi River, capturing Forts Henry and Donelson.

    Confederate General Johnston launches a surprise attack against Grant's encampment at Pittsburgh Landing--otherwise known as Shiloh Church. "Shiloh" means "peaceful."

    In one of the hardest fought battles of the Civil War, the Confederates roll up the leading Union regiments, only to be stopped cold when Grant takes the field and launches a vigorous counterattack. With the Union now secure on the Mississippi, the way is open for Grant to split the Confederacy in two.

    Had Johnston won at Shiloh, the course of the Civil War might have been different. Now is your chance to take command on this decisive battlefield.

    The heart of Shiloh is the campaign system. At each stage of a campaign, players choose from 2-4 operational decisions that will result in a tactical battle to be played out on an expansive map, providing room for maneuver. The campaign is non-linear, with both offensive and defensive operational options available to each side. Though every scenario may also be played as a stand-alone, the bulk of the scenarios are integrated into the operational/tactical campaigns, providing a high degree of replay value.

    212 stand alone scenarios and 80 campaign scenarios
    * 6 different campaigns for a varied campaign experience
    * "Historic" battles include: Belmont, Mill Springs, Fort Henry, Fort Donelson, New Madrid Bend, and Shiloh
    * "What if" battles include: Cairo, Frankfort, Nashville, Jackson, Columbia to Franklin, and river gunboats
    * Large battle maps: Fort Henry to Fort Donelson, Columbia to Franklin, Cumberland River to Mill Springs, etc...
    * Enhanced engine changes: Full Power Melee, Troops can cross major rivers, VPs for Supply, and more...