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In a Facebook post, McGee asks three simple questions.
I'm trying to gauge interest in case I happen to discuss this with EA during GDC in 2 weeks. The more interest there is, the more seriously they'll take the conversation.
Now, it seems those plans may include crowd-funding, something McGee and his Shanghai-based studio Spicy Horse are well familiar with: The recently-released Akaneiro: Demon Hunters recently ran a successful Kickstarter campaign, raising $204k of its $200k goal. If interest is there for a sequel to Alice: Madness Returns, there's no reason it couldn't do the same thing.
I like video games and music and cups of tea and noodles and beagles and colour-cycling LEDs.
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