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Drawing inspiration from the co-operation between Kirk and Spock in the 2009 reboot of Star Trek, Digital Extremes decided to take the video game adaptation in a different direction to where man had gone before.
The interplay between two characters formed the heart of every Star Trek adventure - so why shouldn't it be the core of the new gaming experience?
Brian Miller, executive producer of Star Trek The Video Game, explains:
Kirk is this brash cowboy character, whereas Spock is the exact opposite – and when you break down Star Trek to those elements, you had to make a co-op game. There was no other game we could possibly make.
For more on what Brian thinks - and why he thinks it - check out this brand new video from Digital Extremes. (This clip's also packed with details on the game's backstory too, stay tuned!)
Described more accurately as "bro-op", Kirk and Spock highlight different elements of modern shooters. Pick carefully though, you won't be able to switch between Kirk and Spock on the fly, mid-mission. However, if you're playing and a mate wants to join in, it's a simple matter of picking up a crontroller and dropping into the game as you take out the Gorn.
I like video games, fishing, Depeche Mode, long walks on the beach, writing discussion papers and cups of tea. Not necessarily in that order.
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