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Watch here on E3 week and see how much exercise I do.
After years of speculation and rumours, Bungie has finally taken the wraps off of its latest masterpiece, Destiny. We weren't quite sure what to expect from the studio that gave us Halo, but we're pretty happy with what we've got. A persistent online shooter, a fantastic sci-fi universe, and a plan to run for ten (real-time) years.
Here's our first look, a brand new ViDoc designed to bring us all up to speed:
It's important to remember that even though this is the Big Reveal, there's still a lot we don't know.
What we have pieced together include snippets of storyline: The world of Destiny started like many others. A human civilization spread across the entire solar system, until something hit, knocked them down, wiped them out. If it wasn't for the giant, spherical Traveler, perhaps the humans would have been gone forever.
...but mankind banded together, reformed, built a city beneath the mysterious orb, and nurtured a generation of Guardians, granted special powers by the Traveler. The time came, and the humans started to explore their former territories, quickly finding that each one has been overrun by deadly, extra-terrestrial enemies.
You are a Guardian. You live in the last safe city on Earth, and you have incredible powers at your fingertips. Your task: Defend the city. Defeat the enemies. Reclaim all you have lost.
Be brave.
The game itself is set to divide gamers, even those who have been frothing at the mouth in anticipation. It's currently only planned for console release - namechecking PS3, Xbox 360 and "future gen tech" - with no PC version in sight.
It is not an MMO (but will be called one anyway), and would probably rather not be labelled a "console shooter" (but it'll get that label, too).
It will not require a subscription fee, and does allow single-player solo gameplay, but it does need an always-on Internet connection, and promises a pretty complex social side of things. We're hearing stories about persistent worlds, sandbox elements, crafted content and procedurally-generated worlds.
From the horse's mouth, Bungie has announced the following:
For more information, stay tuned - Bungie is planning plenty more reveals as time goes on. If you want to do something to get right in the mood, check out Childhood's End, by Arthur C. Clarke. While it's not directly linked to Destiny, it should still give you a good idea of what to expect.
I like video games, fishing, Depeche Mode, long walks on the beach, writing discussion papers and cups of tea. Not necessarily in that order.
[...] The information was included, plainly and simply, in the Destiny announcement press release, prepared by Activision and distributed after yesterday's big reveal. [...]