When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team.
It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic.
The Impossible Studios staff have been given three months' severance pay, and the unusual opportunity to form a new company with the same name and logo, if they want to.
The news puts the future of Infinity Blade: Dungeons, a prequel to the iOS smash series, on hold until further notice.
I like video games and music and cups of tea and noodles and beagles and colour-cycling LEDs.
Like me on Facebook?