Think E3 is easy?
Watch here on E3 week and see how much exercise I do.
When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team.
It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic.
The Impossible Studios staff have been given three months' severance pay, and the unusual opportunity to form a new company with the same name and logo, if they want to.
The news puts the future of Infinity Blade: Dungeons, a prequel to the iOS smash series, on hold until further notice.
I like video games, fishing, Depeche Mode, long walks on the beach, writing discussion papers and cups of tea. Not necessarily in that order.
By Josh Philpott
By Jonny Robot
By Chad Habel