Welcome to Player Attack!
We love seeing gamers doing things a little differently, and in a game like World of Warcraft, not killing anything is about as different as it gets. Today, we learn about Irenic, a Tauren Druid who's just dinged Level 90 in Mists of Pandaria, without registering a single kill.
Irenic has not changed gear since logging in wearing a level 1 starter set. Item level equipped & in inventory was always at 0. I even went so far as to stop solving a race's archeology projects once something wearable was up next. I imagine my death count of 260 is above average but lack of gear really wasn't that difficult to work with.
Irenic's stats are a thing of beauty: 0 creatures killed. Item level: 0. The character has only completed one quest, which was an unavoidable inclusion flagged as complete for all factions that clicked into place at Level 86 but did not seem to grant any XP.
Total damage done in more than 12 days of gametime? Just 92 points, which Irenic explains was an accidental misclick some time before level 85.
Since the entrance to Pandaria isn’t designed to be entered without questing & killing I spent all my time doing archaeology, and gathering in Kalimdor.
Creative gameplay like this is an inevitable evolution of a game that has been around as long as World of Warcraft (eight years and counting!), with fans applying self-imposed restraints like no questing, killing or using class-specific advantages. Irenic explains that it is a challenge, but clearly not an unattainable one.
By the way, Irenic is an alt, the poster's main character is Konijnen, a Goblin Fury Warrior currently at Level 86, with a progression that looks much more like what you'd expect.
I like video games and music and cups of tea and noodles and beagles and colour-cycling LEDs.
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