Welcome to Player Attack!
Last week, Obsidian Entertainment unveiled a spiffy-looking countdown timer. Now that the time's up, we can reveal that the studio is working on an intriguing new IP, Project Eternity - and the developers need your help!
Obsidian is promising an isometric, party-based RPG - technically, an "old-school styled CRPG for the PC" - claiming that if you enjoyed the old Infinity Engine titles, you'll be in for a treat.
Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
Project Eternity is officially the eighth game to cross the million dollar milestone on Kickstarter this year. Obsidian has already put stretch goals into place: $1.4 million will see a new playable race, class and companion added, $1.6 million adds a Mac version, $2 million marks the introduction of player houses, and if you want Linux support, get pledging: That won't be happening until at least $2.2 million in pledges.
Starting from the beginning, the countdown was terribly, terribly cryptic, leading many to think (hope) that a new Dungeon Siege title was on the way.
“What do the words mean?”
“Nothing. The Dirge of Eir Glanfath is found without form, a lone voice crying out in mourning because it must.”
Source code: “To tenderness, fellowship. To fellowship, vigilance. So bring we all to the Night Market. I am the Spindle of Esenath. Know me by my light and stand with me in darkness.”
“The book unread is unwritten. The reason we don’t explain it is the reason we use it. Its power is in its mystery. That is the Leaden Key, in part, in whole. Is it clear?”
“Digging for truth buries the seeker.”
Source code: “Two centuries ago, your divine champion told the people of Dyrwood to grovel at his feet. If you’ve come on pilgrimage to the blasted crater that was our reply, Godhammer Citadel is that way.”
“I recognize your pain. Your kind must learn it comes from straining against the turning of the world. It spins thus. You cannot stop it. One day, you will wake up. You will stop pulling. The pain will be gone. Until then, all your waking hours are suffering.”
Source code: “In time, waves washing against the fingers of Geiran’s Grasp will call them back into the sea. The difference between you and the sea is that the sea does not stop.”
“This world wants to drag us down, it does. It made you a Watcher. No one asks for that. And the weight, that guilt they want to hang around my neck, you don’t have to carry it one more step. You think they won’t let you rest, but it’s not up to them. It never was.”
Source code: “There is no sleep for the Watcher.”
Project Eternity pledges start at US$5, which gets you a fancy forum badge, while copies of the game start at US$25. Earlybird US$20 specials have sold out.
I like video games and music and cups of tea and noodles and beagles and colour-cycling LEDs.
Like me on Facebook?