Ravenwood Fair is quite a nice little Facebook game, launched in 2010 and peaking in April 2011 as one of the most popular titles on the social network, with more than 1.2 million daily users. While it was fun enough, the game was interesting for another reason: it was DOOM creator John Romero's first foray into the social / casual gaming genre.
Romero was working with San Francisco company Lolapps, who created the game with a little help from the fabled developer. In July 2011, Lolapps merged with Facebook publisher 6waves, but the relationship didn't last long, 6waves deciding to concentrate on publishing just eight months later, sacking almost all of the remaining Lolapps staff.
But wait: There's more!
After returning to its publishing roots, 6waves took stock of all the games it had running. Ravenwood Fair apparently still had some life in it (despite dropping significantly since its 2011 heyday), and it's now receiving a new shot at life.
Ravenwood Fair Mobile arrived quite sneakily on the Canadian App Store late last month, referencing 6waves exclusively as developer and publisher. In reality, the game had been developed - not by Lolapps, not by 6waves, not even by 6waves' in-house mobile development studio Escalation Studios, but by a third company, Foundation Games, based in New York.
...at this stage, 6waves is keeping quiet on whether or not the game will make it to the U.S. App Store (or anywhere outside of Canada, to be honest), mentioning only that the game is "still being refined".
Romero, on the other hand, is still working in casual games, the last we heard of him was in conjunction with a new game, Cloudforest Expedition, but he's a man of many hats and may well have moved on already.
I like video games and music and cups of tea and noodles and beagles and colour-cycling LEDs.
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