[E32012] Interview: Injustice: Gods Among Us

"What if our greatest heroes became our greatest threat?" That's the question posed by Injustice: Gods Among Us, which takes a whole bunch of DC Comics characters and pits them against each other, Mortal Kombat-style.

Obviously, there are certain things you can and cannot do with beloved characters like Batman, Superman, Harley Quinn, Wonder Woman, The Flash and Solomon Grundy, and we caught up with John Edwards of NetherRealm at E3 to discuss the perks and pitfalls of this latest project.

Injustice really does look kind of amazing, adopting the muted palette of recent DC adaptations (think Batman: Arkham City, also from Warner Bros) rather than the super-saturated over-the-top hues of Mortal Kombat. It's the little changes like that, modifying the developer's well-loved formula to better suit the source material which shows the love NetherRealm has for the comics. Even though the Injustice characters are beating the living daylights out of one another, they're doing it with respect.

Why not check out our latest vidcast!
Player Attack TV: April 10 2015, SE3 EP10 or subscribe to our YouTube channel.

  • Twitter
  • Facebook
  • email
  • Delicious
  • Google Bookmarks
  • Myspace
  • Digg
  • Reddit
  • StumbleUpon
  • N4G

  • Follow us on Twitter or like us on Facebook

Get The Latest Episode News
Email Address

2 Responses to “Interview: Injustice: Gods Among Us”

  1. […] more information on the game, let's revisit our E3 interview with John Edwards, and sit tight – there's plenty more where that came […]

  2. […] glimpse of Injustice while at E3 this year, and chatted to NetherRealm's John Edwards about the perks and pitfalls of working with a licensed product like the DC Comics gang. The major difference: No […]

Leave a Comment

Article Details

Author Bio:

I like video games and music and cups of tea and noodles and beagles and colour-cycling LEDs.
Like me on Facebook?

Popular Articles

Subscribe to our Youtube channel and get all the latest TV episodes.