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[E32012] Interview: Need for Speed Most Wanted

Need for Speed Most Wanted is the biggest and best-selling game in the NFS franchise - but it seems that Criterion Games isn't happy with it. The British developer is revisiting the title, keeping some parts, changing others, and bringing its years of racing expertise to the table.

We caught up with Hamish Young from Criterion, who explained why it was time to revisit the title. If you're thinking it has something to do with last year's Need for Speed: The Run, you'd be right - the studio has officially set out to take back the racing game crown with this, the nineteenth instalment of the franchise.

This new interpretation of Need for Speed Most Wanted - proudly labelled as "a Criterion game" - is playable on the show floor, with a lineup snaking around the booth. We're not sure how many police cars have been taken out, but my bet's on plenty.

Incidentally: While many gamers are exceptionally pleased that this is the direction the studio is taking, there are some who are a little disappointed: Criterion has confirmed that it will be focussing totally on Need for Speed Most Wanted, meaning fans of the studio's other racer, Burnout, are simply left in the dust.

Most Wanted is due out in late October for Xbox 360, PS3 and PC. If you act fast, there's a special Limited Edition of the game which offers double speed points, custom liveries, pre-customised rollouts and a couple of cars - the Maserati GranTurismo MC Stradale and the Porsche 911 Carrera S, to be precise. Plus, if you're into that kind of thing, don't forget there's a handy-dandy iOS version of the game as well, so you can play it on the bus.


This week, it's E3 time - and for Player Attack, that means plenty of videos for you to watch. To see what we've been up to, check the E3 2012 events page, or hop over to our Blip.tv channel.

Why not check out our latest vidcast!
Player Attack TV: July 25 2014, SE2 EP24 or subscribe to our YouTube channel.


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6 Responses to “Interview: Need for Speed Most Wanted”

  1. [...] “We looked through the entire history of Need for Speed, and we came across the game. We really loved the premise of being the ‘most wanted’ amongst your friends, which is a really powerful idea,” Criterion’s Hamish Young told Player Attack. [...]

  2. [...] amongst your friends, which is a really powerful idea,” Criterion’s Hamish Young told Player Attack. “We really liked that. This game is all about being the most wanted among your [...]

  3. [...] Fonte: Player Attack Clique aqui para cancelar a resposta. [...]

  4. [...] to catch up with Hamish Young from Criterion while hanging around the EA booth – an in a quick video interview, he explained that this is part reboot, part re-invention, with the Burnout developer aiming to put [...]

  5. [...] of the Maserati GranTurismo MC Stradale and the Porsche 911 Carrera S (which we've known about since E3), we're now being told about a set of three exclusive packs, only available for console at selected [...]

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