The game is also Telltale's fastest-selling game series to date, with the first episode - A New Day - topping the Xbox LIVE Arcade sales charts for two weeks straight, plus Steam, plus the PlayStation Network.
Dan Connors, CEO of Telltale Games explains:
Premiering The Walking Dead game series to record numbers across so many diverse platforms is a tremendous achievement that shows the value of bringing strong storytelling and game play together.
The tailored narrative design puts gamers in control of their own story within the universe of The Walking Dead in a way that appeals equally to hardcore gamers and to more casual gamers who are fans of the franchise. The most exciting aspect of getting off to such a great start is that this is just the beginning of the five episode series. The Walking Dead fans are going to experience some really great moments in the months ahead that are uniquely influenced by the choices they make throughout the season.
Notably, these figures do not include the iOS version of The Walking Dead, which has not yet been released - neither do they include the Australian console market, as the game is considered "too mature" for that audience. (What they do include is each episode sold in the season pass offering (five in total), plus individual episode one sales.)
The second episode - Starved for Help - is expected to launch in June.
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