Do the milkshake the milkshake do the shake
World of Warcraft: Cataclysm launched just over a month ago, and Blizzard have just been in touch to let us know that this latest expansion set for World of Warcraft has been racking up some pretty impressive sales figures.
We're not really surprised, but it's still reassuring to see that some things don't change. The game sold through more than 4.7 million copies in its first month of release - and yes, that's a new record for monthly PC-game sales. (The number is based on a combination of reports from key distribution partners as well as internal company records, and it does include digital distribution figures - which was a big deal for Cataclysm.
The game was launched simultaneously around the globe, with events held in the United States, Canada, Europe, Russia, Southeast Asia, Australia, New Zealand, Argentina, Chile and Mexico on December 7. (Gamers in Korea, taiwan, Hong Kong and Macau were able to access the game on December 9th.) Right from the outset, we knew this was going to be big, as Cataclysm became the fastest-selling PC game of all time with day-one sales of more than 3.3 million copies.
...and which game held the record previously? Previous expansion set World of Warcraft: Wrath of the Lich King, of course!
Mike Morhaime, CEO and cofounder of Blizzard Entertainment is humble about the company's achievements:
"We created thousands of new quests, introduced new lands to explore, and extensively revamped the game world for World of Warcraft: Cataclysm, making it our biggest and most ambitious expansion yet.
"We've been floored by the community's response so far, and we'd like to thank them for their continued passion and support for World of Warcraft, and for helping Cataclysm reach this incredible milestone."
We haven't seen any updated figures on how many gamers make up the World of Warcraft subscriber population. At the end of 2010, Blizzard reported more than 12 million players globally, which makes it pretty obviously the world's most popular subscription-based MMORPG. Unless something drastic happens, I'm guessing it'll probably stay up there too, at least until Blizzard unveil their Next Big Thing.
I like video games and music and cups of tea and noodles and beagles and colour-cycling LEDs.
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