Mount&Blade: Warband - Dedicated Server v1.143

Date 14/7/2011
Filename mb_warband_dedicated_1143.zip
Size 93.44 MB
Website
Last Access 7 days ago
Downloads 1099
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Description Here are the version 1.143 dedicated server files for Taleworlds' Medieval combat/kingdom-building sandbox game.

Dedicated server files are for people interested in hosting the game on a dedicated server. These files are not required to join/play in multiplayer mode nor are they required for hosting the game on your own computer.
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M&B Warband version 1.143
Jul 14

Changelog 1.143

Gameplay:

Some rebalances to the trade/production systems.

Mod system Fixes:

Shield replacement w/out respawning visual error has been fixed.
Scene objects damage editing has been fixed.

Bug Fixes:

Crash to desktop when entering a new scene bug has been fixed.
Fixed random problems with merchants' inventories not showing up sometimes.
Lady of the Lake achievement bugs have been fixed.

Mount&Blade: Warband Changelog 1.134

Gameplay:

- Rhodok Sharpshooters' ironflesh skill has been decreased.
- Sarranid infantry & archers now have jarids added to their inventory.
- Some other minor game balances.

Fixes:

- Numerous game bugs of all shapes and sizes have been squashed.
- Minor fixes to scripting files.
- Some collision issues fixed.
- Some operations for modders are now "fully operational".

Other:

- Plenty of new operations and features have been added to aid our amazing mod community.
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Mount&Blade: Warband

  • Platform: PC
  • Publisher: Paradox Interactive
  • Developer: Taleworlds
  • Genre: Role-playing

  • • Multiplayer " previously announced, the ability for up to 32 players to play simultaneously on a single map in Team Death-Match style battles
    • Faction Rulers " A new in-depth system allowing the player to gain followers even as a rebel and to become the ruler of their own faction and recruit Lords as their vassalals
    • Accessibility " Improved and additional detailed game information for players.
    • Improved Graphics and optimisation " The introduction of state-of-the-art rendering technologies including HDR (High Dynamic Range), as well as significant improvement in the level of detail on characters, armour and weapons
    • Increased interactivity - New interactivity implemented in the environments that the AI will recognize and adapt to, directly impacting the Siege mode

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