Vampire: The Masquerade - Bloodlines Patch 8.4.2 (Unofficial)

Date 14/11/2012
Filename VTMBup842.exe
Size 243.55 MB
Website
Last Access 12 hours ago
Downloads 13403
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Description Version Changelog:
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v8.4.2 hotfix vom 08.11.2012
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+Fixed freezing in library and made victim be Malkavian or Nosferatu.
+Made name plate unsellable and updated walkthrough of library quest.
+Removed money at beachhouse detection and made dog start peacefully.
Fixed Sabbat Obfuscator stats, warehouse inspection and Bertram bug.
v8.4 hotfix
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+Fixed freezing in library and made victim be Malkavian or Nosferatu.
+Removed money at beachhouse detection and made dog start peacefully.

v8.4
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+Recreated library, thanks for beta testing to vladdmaster and Stosh.
+Unrestored library props elsewhere and fixed warform missing model.
+Fixed dead beachhouse dog doing damage and getting extra gallery XP.
+Added Humanity loss for killing Ash or Johansen at Leopold Society.
+Improved warehouse boss perception and swapped model with bartender.
+Removed Giovanni sarcophagus shortcut and added missing Bertram XP.
+Restored two spiderchick and fatguy animations, thanks EntenSchreck.
+Made Kiki leave Red Dragon and corrected original music at SM pier.
+Modified Potence and Thaumaturgy animations, thanks to EntenSchreck.
Improved TV and radio state consistencies in SM and downtown havens.
Fixed Humanity loss of Hollywood thugs and missing Heather options.
Prevented ways to break hospital, Mandarin and Romero quest scripts.
Fixed Cabbie's seating on some maps and people not giving jewelery.
Restored Johansen dialog Humanity changes and cut-off Beckett lines.
Fixed Venture Tower cameras and restored one Asylum elevator sound.
Added magazine quest state for killing Flynn and aborted getting it.
Corrected Hallowbrook Hotel door opening at and moved two spawners.
Fixed Isaac/Gargoyle quest state bug and adjusted several histories.
Removed bad sentence of Mercurio and one of Isaac's two "evening"s.
Fixed Ocean House double ghost encounter and moved elevator buttons.
Corrected floating Mercurio and passive guard inside Venture Tower.
Added newpaper for stealth Glaze and changed Fu newspaper condition.
Corrected King's Way details and a Hollywood Asian theater trigger.
Fixed Ash, Jack, Vandal, Romero, Mercurio and Therese dialogue bugs.
Restored unaccessible Prince, Damsel, Flynn, Hatter and Ming lines.
Decreased Fu Syndicate's cross guy timeout and fixed a bad doorknob.
Disabled buggy spawner in warrens level and fixed Noir cop problem.

v8.3 19.09.2012
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Plus Edition

restored content
+Restored guard dog that can do damage to beachhouse, thanks Lenuska.
+Restored Kiki to Red Dragon and actors being killed at Ground Zero.
+Restored Kilpatrick, Wong Ho, Yukie and pinball player's sequences.
+Restored Mr. Ox's pipe and made all restored gestures be plus only.
+Restored hot tub guy sequence and corrected Chastity disappearance.
+Restored Pearl of Dubai as Celerity powerup and braid for computers.
+Restored King's Way props, Giovanni ghost sounds and temple chants.
+Restored over twenty unused sound effects and random schemes sounds.

changes
+Added missing steam to clinic, Ocean House, Vesuvius and Hollywood.
+Added shaking cables and a hidden Ash sewers whisper for Malkavians.
+Removed .38 of Flynn and made the GLOCK of Boris be plus patch only.
+Removed Nosferatu change again, because it only affected the radar.
+Moved Vesuvius barkeeper to Confession and changed invincible Larry.
+Changed Gangrel warform to wolf version, thanks to RR_DF_RaptorRed.

fixes
+Repaired temple Chang skin and gave katana to him and blade brother.
+Corrected broken Venus script, doubled Arthur and minor text issues.
+Fixed first person hand for female Tremere, thanks to EntenSchreck.
+Fixed female Gangrel idle and crossbow wield models, thanks DDLullu.
+Corrected new Knox line subtitles and removed cast autoexec binding.


Basic edition

restored content
Restored SWAT rifle from Mercurio and dropped Chang blade in basic.
Restored warform hopping again and five intersting place animations.

changes
Added BSPDetail, Blender, VampEd and import/export to Extras folder.
Hexedited floats in parking garage and downtown hub, thanks DDLullu.
Removed bugged plaguebearer sewers lock and Mandarin dialogue loop.

fixes
Fixed hacking Krimeputer and added missing particle impact effects.
Repaired bad clockhands in intro, bailbonds and observatory levels.
Fixed sick bum respawning downtown and warehouse locked double door.


v8.1 27.06.2012
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+Restored third person Thaumaturgy animation, thanks to EntenSchreck.
+Fixed tutorial guard Humanity issues and getting stuck with Gimble.
+Added Fortitude, Potence and more particles, thanks to Entenschreck.
+Restored private dance for Misti and Beckett leaving the warehouse.
+Improved new idling and new bats, thanks to Entenschreck and Malkav.
+Restored Andrei scene and Presence effects, thanks to Entenschreck.
+Moved new Gary poster quest items around to prepare for library map.
+Improved poster quest logs and canceled Vandal quest on paying him.
+Added missing Animalism particles and update to Ash's Leopold quest.
+Restored an Ocean House ghost sequence and missing tutorial sounds.
+Added Blood Eye as Purge partial resistance, thanks to EntenSchreck.
Improved cameras of Nines' intro, roof exit and epilogue cutscenes.
Fixed claws usage in gallery, Hallowbrook Hotel and Grout's mansion.
Corrected Yukie and Pisha dialogue issues and restored Nines' line.
Restored Venture Tower bodies after Sabbat attack, thanks to Malkav.
Removed illogical first SM quest info and fixed minor text details.
Fixed impossible warrens start location and teleporting at junkyard.
Added cfg and scripts for modding, thanks to Dheu and EntenSchreck.
Restored three more histories for each clan and minor level details.


v8.1 26.06.2012
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+Restored third person Thaumaturgy animation, thanks to EntenSchreck.
+Fixed tutorial guard Humanity issues and getting stuck with Gimble.
+Added Fortitude, Potence and more particles, thanks to Entenschreck.
+Restored private dance for Misti and Beckett leaving the warehouse.
+Improved new idling and new bats, thanks to Entenschreck and Malkav.
+Restored Andrei scene and Presence effects, thanks to Entenschreck.
+Moved new Gary poster quest items around to prepare for library map.
+Improved poster quest logs and canceled Vandal quest on paying him.
+Added missing Animalism particles and update to Ash's Leopold quest.
+Restored an Ocean House ghost sequence and missing tutorial sounds.
+Added Blood Eye as Purge partial resistance, thanks to EntenSchreck.
Improved cameras of Nines' intro, roof exit and epilogue cutscenes.
Fixed claws usage in gallery, Hallowbrook Hotel and Grout's mansion.
Corrected Yukie and Pisha dialogue issues and restored Nines' line.
Restored Venture Tower bodies after Sabbat attack, thanks to Malkav.
Removed illogical first SM quest info and fixed minor text details.
Fixed impossible warrens start location and teleporting at junkyard.
Added cfg and scripts for modding, thanks to Dheu and EntenSchreck.
Restored three more histories for each clan and minor level details.


v8.0 22.04.2012
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+Restored many particles and idle animations, thanks to Entenschreck.
+Made werewolf damageable, thanks to Lenuska and also andagangrel89.
+Added note to Luckee Star to give some hint on werewolf easter eggs.
+Restored Sheriff conjuring Bat's Communion, thanks to Entenschreck.
+Dropped Sheriff sword on the roof, thanks MooCHa for missing models.
+Restored guard in the tutorial, thanks MalkyJeff and burgermeister.
+Corrected issues of new Vandal options and removed Skyeline trigger.
+Restored proper Giovanni spirit use and inventory disciplines slot.
+Increased cemetery gate health and restored basic patch spawn rates.
+Improved bobcat, forklift, Chinese mugger and Obfuscator sequences.
+Restored sewer-cabbie rat for Malkavians and wolf-ending easter egg.
+Enabled dynamic light for torch and fixed special Vesuvius meeting.
Removed most restored models, skins, icons and key binds from basic.
Reduced slime particles at temple and hid observatory debug switch.
Corrected Ocean House quests not closing if you refused the gallery.
Improved plus/basic Python code and fixed morphine quest state bug.
Fixed minor map problems and many dialogue details, thanks to Fabio.
Corrected Luckee Star hotel easter egg and Gimble intercom problem.
Re-fixed hostess bug and added crosshair to free view melee weapons.
Fixed bugs with Ash and Chastity quests and with the medical guard.
Added shoe textures to Ash, Ash double and Slater, thanks to MooCHa.
Restored eight sounds to Ocean House, two to SM and one to warrens.
Closed museum and Hallowbrook map holes and changed the doors there.
Fixed Tseng, guard, stripper, raver and more models, thanks MooCHa.

v7.9 22.11.2011
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+Restored Giovanni spirit, video victim and fifty five scenery props.
+Changed condition for forklift sequence and restored Protean icons.
+Added option to send Gimble to Vandal and a museum panel inspection.
+Restored final two music pieces, thanks to Malkav and Rik Schaffer.
Corrected Romero not mailing and Vandal not giving additional lines.
Fixed chandelier and camera rod textures and drinking glasses clip.
Removed newspaper from downtown in basic and fixed minor map issues.
Added Packfile Explorer 3.9 to Extras folder, thanks to Dave Gaunt.
Fixed Hitman quest problem and restored lines of Lu Fang and Carson.
Repaired dancer behaviour at Confession and added it for Glaze too.
Restored Blood Hunt music, ballroom shaft of light and Sin Bin sign.

v7.8
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+Added Masquerade violation on public sweeper kill, thanks to Malkav.
+Made artificial claws do only lethal damage according to WoD rules.
+Restored hidden sequence about Obfuscated Sabbat in SM but moved it.
Added original particles to basic so it will revert them from plus.
Toned new music on the pier down and improved Obfuscate description.
Repaired Victor loop and added glass breaking sounds to beachhouse.
Decreased skybox reflections in SM and the ENB mod, thanks to Felix.
Re-fixed theatre camera bug and corrected several minor map issues.
Fixed schrecknet commands being available after hubs were activated.
Added diagonal third person view camera commands to keydef options.
Removed Jack from haven during taxi ride and repaired Phil/Bill fix.
Made it possible to continue E's quest after visiting Vandal often.
Added bus stop and sewer map landmarks and fixed a lamp texture bug.

v7.7 18.08.2011
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+Fixed Hatter staying unapproachable and a very rare crash at Zhao's.
+Made Vandal quest available later and added an XP for alternatives.
+Changed Zhao bonus XP point condition so you need to kill all Tongs.
+Improved warehouse forklift sequence and added observatory railing.
Corrected placing nonexistent theatre camera and minor text details.
Fixed clinic guard not dropping key if killed by seductive feeding.
Restored dialogue history definition and made camera keys definable.
Made Isaac gift money on basic issue and reset endgame haven state.
Added ENB series mod to Extras directory, thanks to Boris Vorontsov.
Modified installer so it can automatically run ResPatch at the end.
Updated Extras weapons to switch depending on view using plus stats.
Fixed sliding chute down and elevator call issues in Venture Tower.
Corrected wrong material settings of Pisha's hair, thanks to PsyCHo.
Added Python 2.7.2 update to Extras directory, thanks ColonelAlias.
Changed installer so it will only update 1.2 vampire.dll for retail.
Made Phil/Bill fix trigger only if Phil is dead, which removes him.
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Vampire: the Masquerade - Bloodlines

  • Platform: PC
  • Publisher: Activision
  • Developer: Troika
  • Genre: Role-playing

  • First-person roleplaying game, based on White Wolf's popular Vampire: The Masquerade pen-and-paper RPG. Vampire: The Masquerade - Bloodlines combines intense first-person action with an open, non-linear world, rich character development and an immersive storyline. The game plunges players into the dark and gritty vampire underworld of modern day L.A. as a creature of the night, interacting with and battling mortals and other creatures of darkness with an incredible array of vampire powers, skills and traits. Developed by Troika, Vampire: The Masquerade - Bloodlines runs on Valve Source Technology - the same game engine technology that powers Half-Life 2.

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